Sequencing & timing
Why timing matters
Timing shapes how your animation feels. You can have the same motion and easing, but small changes in timing can shift its entire mood. Faster motion feels sharp and responsive. Slower motion feels calm and elegant. Both can work as long as the pacing matches your design’s intent.
Tip: Try physically tapping on your desk while sequencing to find a rhythm and flow for your animation. You can even do this to music.
Read on for some specific steps you can take to fine-tune your timing.
Adjust durations for balance
Duration defines how long each action lasts. If it’s too short, the animation can feel jumpy. Too long, and it can lose energy. Find a balance that fits your layout and message.
In action:
- Keep smaller elements quick, around 0.4 to 0.6 seconds.
- Use slightly longer durations for larger or slower-moving elements, such as a large background image.
- Compare bar lengths in the timeline to make sure similar elements take roughly the same amount of time.
Use overlap to keep motion connected
If each element waits for the last to finish, motion can start to feel stiff. Overlap helps animations feel connected and part of one continuous story.
Overlap connects different actions or different elements that belong to the same sequence. It’s about how entire animations play together on the timeline.
In action:
- Offset start times by 0.1 to 0.2 seconds so the next element begins as another one finishes.
- Start with more overlap at first, then pull it back until the pacing feels comfortable.
- Use overlap to guide the viewer’s attention, such as moving from top to bottom or left to right.
And remember to keep easing consistent across related or overlapping animations. Matching curves help sequences feel cohesive and maintain the same personality throughout the motion.
Quick demo --> A timeline showing overlap of multiple elements to create a cohesive and continuous scroll animation.
Use stagger to automate overlap
When you animate groups of repeating elements like cards, text lines, or icons, stagger handles the timing inside that group. It automatically offsets each item so they appear in sequence, creating precise overlap without extra timeline edits.
Stagger offsets timing inside a single action that targets multiple similar elements.
In action:
- Add Stagger to a single action when animating multiple elements that share a class or data attribute.
- Adjust the stagger delay (usually 0.05 to 0.15 seconds) to set the pacing.
- Shorter staggers feel sharp and quick. Longer staggers feel relaxed and spacious.
Quick demo --> A scroll animation showing a row of cards entering with staggered timing.
Add pauses and beats
Sometimes the best motion is no motion for a moment. A quick pause lets users process what just happened before the next action starts.
In action:
- Add a 0.1 or 0.2 second delay before a key moment to draw attention.
- Try pausing right before a call to action so it lands with more impact.
- Use pauses intentionally and sparingly. One well-placed beat is often enough.
Quick demo --> A hero section animation where CTA button timing is adjusted so it appears slightly after text settles.
You got this
Now that you know how to adjust your animation’s sequencing and timing, let’s look at how to test and further refine it. Click Complete & continue to move on.